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Video Game Graphs and Data

I created SpriteCell to graph and chart data related to video games. From design choices to the business side, I want to analyze games internally and externally. There aren’t many projects like this, but I think it’s an important way to preserve and examine game history. I hope you enjoy my findings as much as I do.

Recent Posts

  • Video Game Genres and How They Are Used
    November 15, 2022
    A look at how video game genres are used in a variety of contexts, including review websites, digital storefronts, video game databases, and academia.
  • 6th Generation Ports
    August 1, 2022
    Looking into what other systems games of the 6th generation released on.
  • Fighting Game Roster Sizes Over Time
    March 1, 2022
    A look in to how fighting game roster sizes have grown over time, and how DLC characters factor in.
  • Sony Game Project – A Statistical Study of 15,489 Sony Games
    November 20, 2021
    This study looks at every Sony PlayStation game, the biggest developers and publishers, when and where games were released, even the titles of games.

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